Xbox One Retail Unit can be used for Debugging


Microsoft has announced plans with regards to development on the Xbox One, saying that each Xbox One is open to debugging.


In an article posted on Polygon, Corporate Vice President of Xbox, Marc Whitten commented on the matter, saying:


“Our vision is that every person can be a creator. That every Xbox One can be used for development. That every game and experience can take advantage of all of the features of Xbox One and Xbox LIVE. This means self-publishing. This means Kinect, the cloud, achievements. This means great discoverability on Xbox LIVE.”


The announcement of all Xbox One consoles being open for debugging will certainly help indie developers in particular, especially with Microsoft announcing earlier in the week on allowing indie developers to self-publish their titles on the new console.


Whitten was quick to point out that self-publishing is only a vision for now and “it won’t all be there on launch”, with indie development support rolling out in phases. More details about debugging and development on Xbox One will be announced during Gamescom in August.


Xbox One will release November this year in Australia.