Update: EVE’s servers are back online. CCP Games COO, Jón Hörðdal Jónasson, explains, “What we can now confirm is that a person was able to utilize a vulnerability in one of the back-end services that support the operation of the Tranquility server. This vulnerability has now been secured and thoroughly tested.”
EVE is back online. Please refer to this news item for more information about what happened #tweetfleet community.eveonline.com/news/news-chan…
— EVE Online (@EveOnline) June 3, 2013
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EVE Online and Dust 514 have gone offline after a Distributed Denial of Service (DDoS) attack hit the game’s Tranquility server.
Posted on the EVE Online Facebook page, CCP Games mentioned “at 02:05 GMT June 2nd, CCP became aware of a significant and sustained distributed denial-of-service attack (DDoS) against the Tranquility cluster (which houses EVE Online and DUST 514) and web servers”.
“While we initially reopened EVE Online and DUST 514, we have since re-evaluated. With the highest sense of precaution we have taken Tranquility and associated websites back down for further investigation and an exhaustive scan of our entire infrastructure.”
An update on the game’s Twitter account four hours ago suggests that the issue is almost resolved, with the engineers coming close to a solution.
Our engineers are close to resolving the issues on Tranquility. We aim to have have our servers live as soon as we possibly can. #tweetfleet
— EVE Online (@EveOnline) June 3, 2013
We’ll be sure to update the article as soon as more information comes to hand, or if the servers return to their online state.