The first game I tried on the Nintendo Switch was Snipperclips, the co-op puzzle game developed in-house at Nintendo, sporting a scrapbook, stick-figure aesthetic. The Switch screen was set up on the bench in front of us (myself and the Nintendo rep), kickstand deployed. The Joy Cons had the wrist strap components attached, these not only provide a strap to stop you flinging solid plastic at TVs and the like, they also make the tiny shoulder buttons a little easier to use. In Snipperclips you have to solve puzzles by cutting and getting cut into specific shapes. If one level requires you to hit a switch, cut your team mate into a narrow, long shape and let them do the work. If you have to carry a basketball and get it into a hoop, hollow out a nice bowl shape. It’s a simple concept but lining up properly with your teammate in order to perfect the required shape took more coordination than I first thought. The Nintendo rep and I were soon gleefully screaming advice and demands at one another, with varying levels of success. Later on, I heard a ruckus developing and knew immediately which game it would be coming from. It seems Snipperclips will be one of those multiplayer games that makes or breaks relationships. I certainly had a blast with this charming little game, and I can’t wait to see the chaos increase exponentially with four players.